A worked example of Shader Surface: Four shader backdrops -- caustics, metal, plasma and ripple -- each taking its two colours from your theme, so the same surface arrives dark in a dark application and light in a light one.
A worked example of Shader Surface: Four shader backdrops -- caustics, metal, plasma and ripple -- each taking its two colours from your theme, so the same surface arrives dark in a dark application and light in a light one.