terrain-erosion-carve
The cursor is a river — dragging across a live topographic map carves a channel into the heightfield, marching-squares isolines reflowing into canyon walls with a faint waterline; release and sediment heals the terrain back over ~6 seconds. At rest the sheet stays alive: contours drift in a slow traveling ripple and sediment specks trickle downhill continuously.
terrain-erosion-carve
The cursor is a river — dragging across a live topographic map carves a channel into the heightfield, marching-squares isolines reflowing into canyon walls with a faint waterline; release and sediment heals the terrain back over ~6 seconds. At rest the sheet stays alive: contours drift in a slow traveling ripple and sediment specks trickle downhill continuously.