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prism-beam-hero
A raymarched glass prism on black: a white beam comes in from wherever your pointer is, a spectrum fans out the other side, and the prism turns once a minute. One shader, no libraries.
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prism-beam-hero
A raymarched glass prism on black: a white beam comes in from wherever your pointer is, a spectrum fans out the other side, and the prism turns once a minute. One shader, no libraries.