ae-importRuntime for `remotion-ui import-ae`: After Effects shape, solid, null and precomp layers with parenting, time remap and lottie-web's stacking rules, drawn as SVG from ae-motion data
ae-motionAfter Effects mechanics as pure functions: graph-editor keyframe easing, loopIn/loopOut, deterministic wiggle and noise, repeater powers and parented transforms
ai-composer-utilsShared typewriter, caret, morph, and intro helpers for AI composer scenes
audio-viz-utilsWindowed audio spectrum helpers
bezier-pathPaths as cubic segments: parse any SVG d, measure, slice by arc length, resample and rebuild
caption-utilsCaption page grouping and word-active helpers
chart-utilsChart scaling and SVG path helpers
code-syntaxSyntax tokenizer, editor palettes, and revealable code line renderer for the code scenes
curve-fitFit cubic béziers through a polyline (Schneider) with corner detection, so dense-point operators emit real curves
displacement-presentationShared TransitionSeries presentation for warp and shape-mask cuts
displacement-transitionFrame maths for displacement-map and shape-mask transitions
followOverlapping action: a chain of damped springs following a leader track, simulated deterministically from frame 0 and memoised
glyph-layoutMeasured per-glyph layout with kerning-preserving prefixes, word-safe wrapping and fit-to-width
gpuWebGL2 fragment-shader effect factory for GPU primitives
layoutFormat-agnostic layout helpers
map-utilsMapLibre and Turf geospatial helpers
media-utilsMedia item timing and fit helpers
mographCinema 4D MoGraph maths: cloner layouts, spherical/linear/noise falloff fields and stacked effectors
motion-primitiveEnter/exit motion contract shared by the animation primitives — opacity leads, exits are shorter, and a bounded Sequence times the exit itself
motion-tokensNamed motion duration and stagger tokens
motion-wrapperInline wrapper for enter/exit animations (avoids AbsoluteFill overlap)
paper-shaderDeterministic frame driver and first-draw gate for Paper shader fields
path-morphCached SVG path morphing with winding alignment and box fitting
path-utilsSVG path measuring, sampling, auto-fit and waypoint helpers
pen-plotPen-plotter motion planning: SVG strokes to a pen position per frame, with cosine-ramped speed, full stops in cusps, lifts, and anticipating pen-up moves
rigRig maths: law-of-cosines two-bone IK with bend, stretch and soft IK (no knee pop at full reach), and constant-length rubber-hose arcs
sample-mediaPlaceholder stills, captions, and audio for composition defaults
shape-opsAE shape-layer operators — trim, repeater, offset, wiggle, zig-zag, pucker & bloat — run as an ordered stack
slit-geometrySlit-scan strips (bands at any angle or radial rings) with per-strip delays grouped into a bounded number of child renders
springsDefault spring configurations
text-emphasisWord-level phrase matching and marker geometry for scenes that sweep emphasis across text
text-fit-utilsSafe headline fitting helpers
text-selectorsAE text range and wiggly selectors: per-unit selection with shapes, ease high/low, random order and combine modes
text-splitSplit a string into chars, words or lines with staggered per-unit timing
timingFrame timing helpers and enter easing
transition-timingShared TransitionSeries timing helpers and layered progress curves